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Water Ravishing MillTier 2

at Mox Valley Games MRC Regional

decks
4 (8.7% of field)
matches (non-mirror)
20 8-12-0
overall winrate
40.0%
ELO-adjusted winrate
44.9% avg ELO -2.0 per match
expected value
42.2% share-weighted (raw)
EV (ELO-adj)
44.4% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1286 · median 1262 · range 1094–1525 (4 pilots with an ELO rating)
1050 Q1 1199 Q3 1336 1525
25% of pilots are in the field's top quartile, 25% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Wind Allies 17.4% 2 0-2-0 0.0% 33.3% 36.5% -13.0
Wind Shadowstrike 13.0% 2 0-2-0 0.0% 33.3% 38.7% -10.8
Slimes 8.7% 3 1-2-0 33.3% 42.9% 44.1% -4.4
Fire Crux Hybrid 6.5% 1 0-1-0 0.0% 40.0% 43.7% -10.1
Water Allies 6.5% 1 1-0-0 100.0% 60.0% 58.2% +13.2
Fire Aggro 4.3% 2 1-1-0 50.0% 50.0% 51.3% +1.2
Fire Arcane 4.3% 0
Fire Slimes 4.3% 0
Fire Crux Mage 2.2% 0
Fire Diana 2.2% 0
Fire Luxem Assassin 2.2% 1 1-0-0 100.0% 60.0% 59.7% +15.5
Fire Neos 2.2% 1 1-0-0 100.0% 60.0% 58.5% +13.7
Fire Ravishing Mill 2.2% 2 1-1-0 50.0% 50.0% 50.4% +0.4
Norm Tera Silvie 2.2% 1 1-0-0 100.0% 60.0% 58.9% +14.3
Water Astra Cleric 2.2% 2 1-1-0 50.0% 50.0% 48.6% -1.4
Water Crux Mage 2.2% 0
Water Luxem Assassin 2.2% 0
Wind Beast 2.2% 0
Wind Crux Mage 2.2% 2 0-2-0 0.0% 33.3% 36.7% -12.7
Wind Overlord 2.2% 0
Decklists · 4 from this event

The 4 public Water Ravishing Mill decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match (1 draw excluded), here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 30 cards with non-zero signal (raw numbers, including 30 held back from the grid above)
Card Edge In winner In loser Same Direction
Song of Frost +1.00 1 0 0
Primordial Ritual +1.00 1 0 0
Vaporjet Shieldbearer -1.00 0 1 0
Revitalizing Cleanse +1.00 1 0 0
Water Resonance Bauble +1.00 1 0 0
Fire Resonance Bauble +1.00 1 0 0
Fractal of Rain +1.00 1 0 0
Waverider Protector -1.00 0 1 0
Spirit of Serene Water +1.00 1 0 0
Snow Fairy -1.00 0 1 0
Orb of Hubris +1.00 1 0 0
Hailstorm Guard -1.00 0 1 0
Fracturize -1.00 0 1 0
Tidal Sweep -1.00 0 1 0
Scepter of Lumina -1.00 0 1 0
Cerulean Decree +1.00 1 0 0
Frostsworn Paladin -1.00 0 1 0
Wind Resonance Bauble +1.00 1 0 0
Spirit of Water -1.00 0 1 0
Fractal of Intrusion -1.00 0 1 0
Freezing Hail -1.00 0 1 0
Storm of Thorns -1.00 0 1 0
Chalice of Blood -1.00 0 1 0
Hidden Enclave +1.00 1 0 0
Cell Sharpshooter -1.00 0 1 0
Deep Sea Fractal +1.00 1 0 0
Tideholder Claymore -1.00 0 1 0
Lunete, Frostbinder Priest -1.00 0 1 0
Crimson Protective Trinket +1.00 1 0 0
Library Witch +1.00 1 0 0

JSON: /api/events/5254/archetypes/Water Ravishing Mill